Due to my upcoming duo show with Nathaniel Stern (opening on Octboer 17 @ MIAD) I am finally updating - and revising - Supercontroller.
I decided to speed up installation it would be best to switch from a web cam, IR lights, and openCV, to an Xbox Kinect Sensor. I thought, while I'm updating the work, why not improve upon it?
Above are the first tests using a Kinect for body tracking in Supercontroller (with added Spiney enemy!)
I'm currently working on adding a Koopa Troopa, which is a much cooler enemy than Spiney, and makes for a slightly more complex interaction!
Next on the agenda is getting the coin/life counter working, and possibly adding another enemy. I'm thinking something aerial...